Ace Combat 5 | List Price: $19.99 Discount Price: $11.62

| Platform: PlayStation2 Brand: Namco Binding: Video Game Release Date: 2006-08-08 ESRB Age Rating: Teen
Features: - Incredible action as you dogfight and divebomb your way through over 30 white-knuckle missions
- Amazing new Wingman Command feature - Control your entire squadron in flight -- issue orders and coordinate group attacks in a split second
- Stunning CG effects advance the intriguing storyline, as you rest between missions in hangars, ground bases and on aircraft carriers
- Choose from more than 50 unique, real-world fighter jets with selectable color schemes
- Multiple game modes and loads of unlockable content, including the immensely popular Campaign Mode -- for hours of flying excitement
Open Season on Bogeys! [Posted on 2008-06-22] I have always enjoyed this type of game and I think Namco has outdone themselves once again.
The graphics - Outstanding!!!
The controls - Simple, yet effective.
The storyline - Excellent.
The selection of aircraft/weapons - This has been degraded from Ace Combat 4: Shattered Skies... Now each aircraft can only carry one special weapons, I find in particular that the SFFS bomb (Self-forging fragmentation bomb) is ineffective against most targets. Some aircraft don't carry enough weapons to get the job done and some lack maneuverability. Also, planes like the A-10 and F-117 can go faster than they should. For example, according to Jane's Military Jets the A-10 is only capable of no more than 500 knots... I've taken it above mach 1 on some occasions. Also, the F-117 Nighthawk is pretty much useless. It has a very limited payload, lacks maneuverability and the mission timers don't allow for a slow and low approach. Also I've seen the A.I using it as a fighter in several missions, I understand that the actual F-117 carries neither missiles nor machine guns, it's a sneaky bomber through and through.
The only negative thing about this game is that each and every mission has a timer, once that timer runs out (if you haven't met the score requirements) the game ends. Often I'll go through a mission and check my stats, then I end up feeling like I could have done better if I'd had more time.
The things I would do to improve this game are to extend or remove the timers for one, bring back the return-to-base line on the edge of the map but allow the player to actually fly to base and land/refuel/takeoff. I'd do the same for the refueling checkpoints (where you have to dock with a tanker) remove the timers, make the maneuvering process a little more realistic. The missions that let you land afterward are less than desirable too, you have to go in at 200+ knots and pretty much slam on the deck and come to a screeching halt in order to get a perfect score.
All things considered, I would say that this is an Excellent game and would easily recommend it (as well as the others in the Ace Combat/Air Combat series). I've played a lot of games from this genre, and from many different companies. I find that Namco's products blow the others clean out of the water every time!
Love it [Posted on 2008-06-22] I love this game, I get into it soooo much I forget to go to bed.
EXCELLENT [Posted on 2008-08-10] I loved this game! The storyline was great and the planes and levels were beautifully simulated. I've never been a one for level games - I prefer sports games - but this tops them all. I recommend this to anyone.
Not bad [Posted on 2008-08-25] Writing this review after 2 months of playing AC5.Enjoyed Belkan War more than AC5. The only plus is that, u have lot more options in selecting aircraft in Ace Combat 5,except for this it never really tested my skills.Would rate Belkan War 5 stars compared to AceCombat 5.
SHort but good [Posted on 2008-09-01] I love the game, but I thought that it went by a little too fast. It neede to be longer.
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