Carmageddon 3 TDR 2000
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Carmageddon 3 TDR 2000

List Price: $39.99
Discount Price: $6.00
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Platform: Windows 98, Windows Me, Windows 95
Brand: Xicat
Binding: CD-ROM
ESRB Age Rating: Mature

Features:

  • Wild, extreme action driving game
  • Drive fast, evade enemies, kill everything
  • Tons of vehicles and weapons to choose
  • Richly rendered graphics
  • For 1 to 8 players

Accessories:
 

PC Gamer (1-year)

Games for Windows: The Official Magazine

Customer Reviews:

Where are the grannies with walkers ? [Posted on 2001-07-20]
As a huge fan of parts # 1 & 2, I had high expectations. Granted, game play is with much the same physics model & powerups. There are plenty of new cars available, with a smattering of the good, old cars, too. Curiously absent is `Die Anna' and her car. You MUST play as the character Max Damage.

But the sticking point for me is the peds in part # 3, they're hostile. No bikini girls & grandmas here. More like crazed green mutants wielding lengths of pipe who'll attack en masse and pound you on the fender until you're toast...just try stopping your vehicle in the midst of a group of crazed lead-pipe hooligans, you'll see!

TDR was coded in Australia, and there's an "ozzie" level where you can run down 'roos in "Mad" Max Rakatanski's MVP interceptor or Humongous's custom ride from Road Warrior. There's a Thunderdome of sorts, and a Bartertown, as well. Z.Z.Top seem to be driving one monster truck. These little touches are nice, but the lack of innocent peds screaming & pleading in terror, as in parts # 1 & 2, is too great to overcome. The peds in TDR hurl epithets about your mama's sexual history along with their molotovs. Bring back the grannies with walkers !


Excellent Game, though not quite the first one. [Posted on 2002-01-05]
I won't address all the details, as they've been covered previously. But Carmageddon Two was the dissapointment of the series for me. Three is back to old form. While I still prefer the original to TDR, this one is still a wonderful game. True, it's harder to get actual time in a race. Hence the "Free Driving" mode, where you can take the timer out all together. The missions on the second were random and at times pointless. Not the case here, each mission is interesting at least, and with the 3 race/ 3 mission setup on each level it isn't too frustrating. If you liked the first one, this is definently worth trying. Skip #2, not #3.


The horrible death of a previously outstanding series [Posted on 2002-12-22]
As a longtime fan of the Carmageddon series, I have been and remain quite disappointed with this third incarnation, no matter how hard I try to like it. Carmageddon has always been about running amuck on city streets, in construction zones, and through mountain communities, running over cows and men and grannies with stretchers, and pulverizing your opponents. Carmageddon is all about racing, "challenging" missions, and frustration. If you try to play the game as it is apparently designed to be played, you cannot possibly have any fun. You start out with a limited time and have to struggle to add any bonus time before your experience is aborted way too early. The map feature, which was quite good in Carmageddon 2, is cartoonish and aggravating. The powerups and surprise bonuses along the way aren't very impressive or extensive (although the designers unfortunately felt compelled to leave the silly Bouncy Bouncy feature in the game). The racing environments are nowhere near as extensive as I was used to, which is a further criticism I have of this game. The only new touch I really liked is the tendency of pedestrians to jump around on one leg after you put the other one out of commission; overall, though, running over pedestrians here is just not as much fun as it should be.

The fatal flaw here is the emphasis on objective missions. It takes so long to figure out the challenge race and somehow miraculously complete it that your disgust with the whole business overweighs any excitement you may have about finally getting a chance to race on a new track. It is hard enough to figure out what you are supposed to do, let alone do it in the minimal time allotted. Once you think you have it, another extra requirement pops up to dash your hopes; if you could save a race or challenge during the action, it would do much to help alleviate the problem. This game really betrays the wonderfully fun Carmageddon tradition and makes this a game quite unable to offer enough positives to outweigh the many negatives. The result is the death of a great gaming series.


Wish I could give it three and a half [Posted on 2003-10-08]
OK, to start with, I have owned every carmageddon game, and the first is still the best. However, it just doesn't run on any of my computers any more, and it's two successors have each had flaws.

TDR2000 comes close to the feel of the original in terms of random time wasting and frustration, but several things detract from the fun. First, you must actually race (ick) to complete the levels, as peds are annoyingly hard to kill. Yes, it's more realistic, but that isn't really the point. Is it? No, I don't think so. All of the _really_ fun stuff has been removed, presumably for political correctness (Where's the Turbo Nutter B*****d Nitrous? Why no points style or artistry?)

But it's not all bad. Unlike Carma II, it doesn't have completely impossible missions, and like the original you have to drive like a demon to keep the timer from running out.

Diverting but disappointing. It should get 3.5 stars because it doesn't have the completely impossible missions of Carma II, and it does relieve your road rage (in the absence of an original Carmageddon-capable computer). I'm rounding down because I know my judgement is skewed--I hated the missions in Carma II so very much. :)


good sequel [Posted on 2004-11-18]
People whine too much about this game. To me, the only major problem is the restrictive timelimit. I'm not ashamed to admit that I cheat and turn it off.

The graphics are good, better than Carmageddon 2. The vehicle control is also smoother. Everything goes A LOT faster. You'll be speeding and spinning like crazy. However, it really only takes a few minutes to get the feel of the breakneck pace of the game. Control is as tight as can be, though handling of course changes depending on what car you have.

The levels are immense and designed nicely. The final map gets to be a bit much, though, because of its size and the power of the oppenents and the number of cops, it can take a good deal of time to clear a race if you're just trashing everyone rather than racing. I don't know anyone who just races on Carmageddon, so this could be a bit of problem.

The missions aren't that hard, really. If you have problems with the time limit, just turn it off. One level doesn't let you do that, though, but the time isn't so horrible that you can't get by without turning off the timer.


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