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Command & Conquer 3: Kane's Wrath

List Price: $29.99
Discount Price: $20.99
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Platform: Windows 2000, Windows XP, Windows 98
Brand: Electronic Arts
Binding: Video Game
Release Date: 2008-03-24
ESRB Age Rating: Teen

Features:

  • Kane returns as the centerpiece of an epic new single-player campaign.
  • Experience a new story that spans 20 years -- from the rebirth of the Brotherhood of Nod after the Second Tiberium War through the dramatic events of the Third Tiberium War and beyond.
  • With the introduction of new units, structures, and abilities to each of the three factions, the Tiberium Wars will never be the same.
  • Fight the Third Tiberium War your way. Position your forces on a strategic level and then wage conflict in fast, fluid, furious, tactical gameplay. Map out your strategies on the planetary level and wage all-out war on the ground.
  • Play to your strengths with six unique sub-factions, each equipped with their own exclusive units, powers, and upgrades. Devastate the battlefield with the immense firepower of all-new customizable Epic-units.

Customer Reviews:

Great Game [Posted on 2008-04-23]
Great Game, It is a great buy if you are a CnC fan, Besides, I now get to try RA3 beta when it comes out in September(look out for that offer).

The game in itself is great, has a lot of new fun units.

** The game only has Missions for the NOD there are no GDI or Scrin Missions. Although I guess the Global Conquest mode kind of makes up.


Good for an expansion pack [Posted on 2008-04-24]
I've thoroughly enjoyed the Command & Conquer Series and while this expansion pack is not much different from Tiberium Wars, they did make the effort to create a decent campaign mode. There are a few new units and enough new content to keep a fan happy for at least a few days.

The global conflict mode can be completed in about 2 hours (as long as you let the computer play the battles for you). The mode is new and felt short and experimental, but it was an enjoyable variation on the game.

Since there is only one campaign where you play Nod (Tiberium Wars had campaigns for all 3 races), the expansion pack is less value-for-money than Tiberium Wars. But as a fan I still thought it was worth the cost.


Lacking something... [Posted on 2008-04-27]
While Kane's Wrath seems to be jammed packed with additional options, maps, and units for the fast paced and generally successful C&C3, there just seems to be a general lack of character and "oomph" factor. The new campaign is relatively disappointing, mostly because it goes BACKWARDS in time rather than advancing the somewhat ambiguous endings of the original C&C3 campaigns. Kane still chews up the scenery, but the additional characters (BSG's Carl Lumbly and Eli Stone's Natasha Henstridge) fall a bit flat.

The expansion misses several opportunities for really differentiating the sides, and while it has some neat additions (the caterpillar like contraption the Scrinn get) there is no where near the neat dynamic that was present in Zero Hour, the expansion to C&C:Generals which is hailed as being one of the best expansion packs in C&C series history.

The conquest mode and its risk style map is confusing, not well explained in the manual, and ultimately a bit boring, not streamlined and entertaining like its competition Dawn of War SoulStorm.

C&C junkies will want this, but I find that this expansion does not have the addicting qualities that the original C&C3 had, which had me literally playing "one more mission" just to see what happened next.


Great game. [Posted on 2008-04-29]
I'm just going to mention a few thing since everything else good has already been said.

Firstly, the Global Conquest feature is really addicting, its like having a campaign and skirmish combined into one uber gametype that you can play over and over again without it getting boring.

Secondly, this expansion expands the storyline a lot. You can expect either another expansion or a C&C4.

Thirdly, I find that the new units and subfactions make it a little more stratigic than before. Now you really can do some hurt without overwhelming hordes of tanks.


Let the games begin. [Posted on 2008-05-03]
Great game, kind of irritating because its so like Tiberium wars, just the more maps and more factions. There goes more money.

What I don't like is that every now and then the game would de-sync---in the middle of our game.

Otherwise the upgrades and different factions add an interesting twist and works well based on your type of strategy--if you like air units, infantry or attack vehicles.


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