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Creating Characters with Personality: For Film, TV, Animation, Video Games, and Graphic Novels

List Price: $19.95
Discount Price: $11.15
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Binding: Paperback
Release Date: 2006-02-01

Customer Reviews:

Great Book [Posted on 2008-04-20]
I am a student studying animation, and I purchased this book for my character design class. I really love this book, it is quite usefull, and my two roommates reference it as well! One is an illustrator, and one is a video game designer. Useful to anyone and everyone...


A great book for animators and cartoonists of all levels [Posted on 2008-06-09]
As an aspiring cartoonist with my own cast of characters on my Captain Cockle website I found this book an excellent and yet simple guide to creating characters that leap out of the page. The inclusion of guest cartoonists, many of them very famous in their own fields, is a great idea and adds depth to the book. If you have a limited budget and are confused by the huge variety of "how to" books on cartooning, I would strongly recommend this one as an essential starting point.


excellent resource for anyone wanting to improve character design skills! [Posted on 2008-08-23]
This book by Tom Bancroft was a very entertaining and helpful read. I am not a professional in the field of animation or illustration, but I am trying to learn how to improve my skills in the area of character design in hopes of moving into this field in the future. This book does an excellent job of covering all the different facets involved in designing and bringing to life a drawing with real personality. It teaches the basic principles needed to convey character types, emotion, and personality with many helpful examples.
The two best "stand-out" features of the book to me are the guest artists who each come from a different field of "cartooning"; whether it be humorous cartooning, tv animation, comic books, or feature film animation, to name a few. It was very interesting and informative to read these professional's take on designing the same character, and to see how each artist approached it. The other "stand-out" feature was the progression of assignments given throughout the book. These really helped me get a feel for what a real assignment could actually be like for a character designer. They were very helpful in allowing me to think through the process of designing each character for the "script" provided in the assignments.
All in all, my hat's off to Tom and company for a wonderful resource for aspiring professionals and hobby artists alike. Definitely a wonderful investment!


Now I Know Why [Posted on 2008-08-25]
I've read several how to draw books. So far the the most instruction I've ever gotten was "do this, then do that." The books never explained why. This book explains why. The reason why you start out with simple shapes was probably the biggest "Oh yeah! OK!" moment for me and there were several other momnets.

The book is very well narrated. I actually read through this like a story book, the first time. It is easy to follow and at the end of each chapter there are homework assignments to help you get going. The assignments are a little tough, so you are expected to know how to do a few things, but I haven't met a how to draw book that started with "This is how you draw a line."

I personally love Anime and Manga and that is the style of art I try to emulate. With this book it doesn't matter what style of art you are trying to master, you will get help from this book.


Creating Characters with Personality for film [Posted on 2008-09-20]
This is a very light book on the subject of using cartoon techniques to inject personality into animated characters. The author's background in the Disney film animation studio made the book something less than I was looking for. I still found the Disney approach to character creation usefully laid out. That I was looking for the Pixar or Hayao Miyazaki's approach is irrelevant. This book is plenty of material for somebody doing light animation stories.


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