Devil May Cry 4
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Devil May Cry 4

List Price: $39.99
Discount Price: $24.95
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Platform: PLAYSTATION 3
Brand: Capcom
Binding: Video Game
Release Date: 2008-02-06
ESRB Age Rating: Mature

Features:

  • New characters and environments while blending the familiar with the new - Newcomer Nero clashes with veteran Dante
  • Signature blend of guns and swordplay
  • Deep combo system rewards stylish dispatching of enemies. Unique "Devil Bringer" arm opens up a range of combo options.
  • Exceed System allows Nero to charge up his sword with a throttle effect, revving up to three levels with powerful attack options
  • New active style change system for Dante allows him to switch styles and weapons on the fly, producing crazy combo possibilities

Accessories:
 

PlayStation: The Official Magazine (1-year)

Electronic Gaming Monthly

Play

Tips & Tricks Magazine

Customer Reviews:

Excellent Action Game, [Posted on 2008-10-21]
This game is cool and delivers the action to your heart, I bought the ps3 for this game,
Excellent Graphics,
Good Story ( DMC3 better)
Some of the Demons show some kind of being smart and tries to kill in many ways
Addition of Nero is good, while keeping Dante, I prefer if Dante was given more missions to play them,

A must buy for any action adventure gamer


Devil May Cry 4 [Posted on 2008-10-21]
I think the only downfall of this game in my opinion, is that like the first it is capable of being beat in five or six hours much like the first one in the series. However, I liked this game very much the game is fairly challenging; totally worth the time for anyone who is a fan of the series. They finally took and integrated the various stuff from some of the previous games


Aging Formula [Posted on 2008-10-29]
Devil May Cry 4 is a game of contradictions. For every instance where the developer improved the DMC formula there is an opposing area where things have remained untouched since the original game dating back to 2001.

I'll begin with what players will likely notice first about DMC 4 - the graphics; simply put they are gorgeous. Throughout the game the player will be treated to an assortment of environments from urban to jungle and even arctic. Each area is rendered beautifully and I found myself stopping to admire the scenery several times. However, as much as the environments have improved graphically there is one glaring issue, they're still pre-rendered static backgrounds. Just like the original DMC on the PS2, the backgrounds provide no interaction, other than a few props like chairs and benches nothing in the environment can be affected by the player. No matter the level of destruction you render on your opponents - and some of the combos in the game are fantastically destructive - you'll never scratch the environment around you.

The pre-rendered backgrounds also present another problem - the camera. Although certain environments do allow the player to adjust the camera for a better angle of the action around them, many areas do not. You'll be stuck with the same fixed camera featured in games like Resident Evil. I can't for the life of me understand why Capcom loves these fixed cameras. The frustration of repeatedly failing to make a jump or accomplish a given task because of the poor camera is only amplified when you're faced with fighting multiple enemies. Often times you'll be completely blind as to where your enemy is, resorting to mashing the attack button in hopes of escaping the area alive. The camera in short is simply not up to par with the attention paid to the graphics.

The game includes 2 playable characters - Nero and Dante. Both have their unique weapons and combinations though Dante is clearly the more diverse character with access to far more weapons than Nero. Here again the graphics for the combinations are spectacular. The unfortunate part of the combo system is that it's mostly centered around a single button. There are some slight deviations based on what character your using but nothing very diverse.

As I mentioned the game features 2 characters. At some point in the story you'll switch control from one to the other. Without wanting to spoil anything I'll leave out most of the details, suffice to say though that it marks a huge disappointment in DMC 4. One you do advance far enough into the game to switch characters be prepared to travel back through the exact same landscapes only in reverse order. You'll be seeing the same environments and inexplicably battling the exact same bosses that you just defeated. I feel as though Capcom finished the game and realized that it was far to short to sell as it was and made the player trudge through the game again just to artificially lengthen it. To make matters worse you'll be fighting the exact same bosses a 3rd time before the game ends.

The music and sound effects in game are merely passable. There are moments where the soundtrack is actually quite good and fitting for the cut-scenes. However, when in combat the exact same terrible heavy metal track plays over and over again. It's aggravating having to listen to the same song time and time again.

Speaking of cut-scenes Capcom included an abundance of them throughout DMC 4. They are generally quite good in terms of graphics and voice acting, however, the love story infused with a generic betrayal/revenge subplot falls flat. I found myself caring less and less about the confusing story as the game progressed. It basically boils down to "kill the bad guys, save the girl". Nothing revolutionary here.

Aside from the revamped graphics and some slight online implementation in the form of leader boards and achievements there isn't much new to the series. I keep reading in various articles how western developers are pulling ahead of their Japanese counterparts and I think games like DMC4 are a prime example of why. Instead of changing the more trivial and frustrating aspects of the game Capcom has only wrapped them in a prettier layer. I lost count of how many times I stumbled into a new area in the game and was sealed into the room by a "ghost web". The only way to proceed was to destroy the enemies in the area. Why is there a need to even have something like that? There are many other ways Capcom will test a gamers patience as well. A confusing layout to some of the maps, random mazes that have no logical reason and don't fit into the game are everywhere. It seems like Capcom just threw these things in to lengthen the game. The worst part is that you'll have to clear these areas and mazes more than once since you're forced to play back through the same areas you cleared.

Devil May Cry 4 is worth playing and die hard fans of the original game will likely be satisfied but there are far better games out there. Try before you buy, even at a discount price, it may not be worth admission.


AWESOME!!!!!!!!!!!! [Posted on 2008-11-05]
DMC4 IS A AWESOME GAME! I BEAT THE OTHER 3 FOR PS2 AND NOW IM PLAYING THIS ONE. THE CONTROLS ARE LIKE THE OTHER GAMES AND THE GRAPHICS ARE SO ADORABLE!!!!!!!!!! MY HDTV MIGHT BE IT BUT THE GRAPHICS WILL PROBALLY STILL LOOK GREAT ON ANY OTHER TV BUT NOT AS GREAT. YOU WILL HAVE FUN WITH THIS GAME, TRUST ME!


BEST EVER DEVIL MAY CRY! [Posted on 2008-11-07]
How is this not a full 5???? my god its visuals and gameplay are UNSERPASSED! the story is amazing and the enemys are crazy! Neros arm is just so awsome to do crazy combos in the air with enemys! And yes you do get to play dante! around mission 9 or so! now you can switch from trickster to gunslinger IN GAME! And the red orbs are for items ONLY! Now you have Proud Souls for your moves and you can REPLACE ANY MOVE YOU WANT! Great stuff to add to this amazing game series!


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