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Doom 2 (Jewel Case) | List Price: $9.99 Discount Price: $16.99

| Platform: Windows 98, Windows Me, Windows 95 Brand: ACTIVISION Binding: CD-ROM Release Date: 2001-10-31 ESRB Age Rating: Mature
Features: - ESRB Rating: Rated M for Mature
This game 'gets it' [Posted on 2006-12-12] Today's video game manufacturers need to take a long, hard look at games like Doom 2. This game gets it. Why? Because video games are about FUN and PLAYABILITY. It feels like work to play modern video games, with their seizure-causing graphics and phonebook-sized playing manuals. Sure, graphics are nice to have, BUT THEY ARE NOTHING without the fun and playablity factors. DOOM 2 is pure fun, no work, no headache-inducing thinking. JUST WALK AROUND AND BLAST TRULY HELL-SPAWNED CREATURES. Perfect example, the graphics in Doom 2 are nothing to write home about, but the bad-guy-creatures are perfectly thought-out and truly terrifying. Same goes with the enviroments / maps of Doom 2; the graphics aren't mind-blowing, but the mood and environment that are set truly make you feel as if you are in the depths of hell. Doom 2 is one of the all-time great games.
Doom is so much FUN! [Posted on 2007-01-16] Back in the day I played Doom & Doom II. It was a fun adventure to play it again. I think this type of game is better than most of the games that are out today.
Difficulty playing Doom in XP [Posted on 2007-12-17] I have owned this game for years and love it! But recently I bought a new computer with Windows XP and was severly dissapointed to find out that DOOM II doesn't not function completing in XP.
The biggest problem is the mouse. I doesn't work no matter what I do. I did all configurations at the beginning of the game, but with no luck. Then I read somewhere that the game doesn't recognize a USB mouse. So I bought an old school 6-pin mouse. But the mouse still doesn't work. It must be a problem with the XP ops system.
I've also emailed Id, the software maker, but have received no response. Does anyone have an answer to this enigma?
Classic Doom2 for DOS [Posted on 2008-02-19] Doom2 survives the test of time. Doom2 does require expertise with DOS and decaying DOS support after Windows 95 (DOS 7) makes this DOS version game more difficult to run properly, but for those who could run it, it is an excellent game still.
Still Doomed! [Posted on 2008-05-30] It's probably ridiculous to bother reviewing DOOM 2. The game is slightly older than dirt, and compared to the FP shooters of today looks like a biplane sitting next to an F-15. But if such games have a lineage, it began back in the early-mid 1990s with the DOOM series, and the fact that this thing is still fun to play makes it worthy of a few words even if they do come 15 years too late.
The original DOOM I spent my college years playing instead of going to class had only one heavy-duty flaw: the assortment of monsters you peered at over the smoking barrels of your chaingun was on the limited side. That flaw was addressed with the sequel, which added numerous uglies to the mix, each more ill-tempered and heavily-armed than the last.
In case you've been living in a cave, DOOM's storyline operated under the premise that some dumb*ss scientists, mucking about on Mars' moon, opened a portal to hell which left their entire, rather vast complex of buildings crawling with bloodthirsty baddies. The sole survivor - you - has to fight his way out using any and all weapons available, from a chainsaw to a rocket launcher. DOOM 2 picks up where the previous left off, with the exception that hell has come to Earth and needs a good butt-kicking, the kind only you and your trusty shotgun can supply.
DOOM 2 featured several upgrades on the original. First was the afformentioned addition of various demons to the enemy roster, including the Revenant, a half-skelleton, half-cyborg monster assembled from the body parts of dead demons and human soldiers, firing you-seeking missles when it isn't using its fists; the Manucbus, a disgusting tub of guts with flame throwers instead of hands, the Arch-Vile, a boss-demon than can ressurect the dead and cast Hiroshima-like spells, and the Commando Sergeant, an ugly customer packing a chaingun. In addition, the Spider Mastermind from the original DOOM has apparently littered several dozens of Arachnotrons, which pack rapid-fire plasma cannons and are extremely grouchy. Secondly, a handy new weapon was added to your arsenal - a double-barreled, sawed-off shotgun which annihilates just about anything stupid enough to snuggle up to you. Third, the boards are much more entertaining, especially those set in earth cities, which give you the opportunity to do some real Stalingrad-type street fighting, not to mention the pleasure of blasting an Imp off a 20-story building. Of course, all of the DOOM series' flaws are still here too - the inability to jump, the lack of a reliable auto-aiming feature, and serious glitches with the map software. But really, who cares? The point is that DOOM 2, while almost entirely plotless (unless "get keys, kill everything in your path, repeat" counts as a plot) was terrific fun when it came out, 1,000 years ago, and it's still fun now. Furthermore, it's so low-tech you can sneak it to work and play it directly off the disk drive of your office PC without having to install it, thus avoiding detection from your company's IT nerd-police, and spend the day mowing down Imps without mercy when you should be plugging numbers into that Excel spreadsheet. Who could ask for more?
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