Elder Scrolls 3: Morrowind
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Elder Scrolls 3: Morrowind

List Price: $24.99
Discount Price: $5.98
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Platform: Windows 98, Windows 2000, Windows Me, Windows XP
Brand: Bethesda
Binding: CD-ROM
Release Date: 2002-05-01
ESRB Age Rating: Teen

Features:

  • You can choose to be a mighty hero and go on a great quest, or become a thief and use the scum of the city to gain power for yourself
  • Explore incredibly huge game maps with over 30 unique cities & villages, plus unique areas like the inside of a volcano
  • Use the terrain editor to adjust the land types to suit your gaming needs
  • All the aspects of great gameplay with incredible graphics!

Accessories:
 

PC Gamer (1-year)

Customer Reviews:

This game is amazing. [Posted on 2006-02-23]
Are you looking for a gigantic.. and I mean GIGANTIC RPG world filled with amazingly detailed environments like sandstorms, rain n thunder, volcanic lands, marshy terrains, tombs, towns, ruins, and dungeons? Well, this game has that. The creatures in this game, they're just out of this world. One of the creatures you'll see in the game is a Dreugh which is a scorpion/squid like creature and it creeped me out. That is exactly what you'll have to face as you try to complete hundreds of quests (you'll never do em all) in the land of Morrowind. This game is a must have for people who like RPG and adventure games. Even if you don't like it you'll still need it cause this is the game of the year, right.


A Solid Game [Posted on 2006-08-11]
The Elder Scrolls 3: Morrowind is an amazingly open-ended RPG where you can do anything. At the start of the game, the game gives you the basics you need to know to survive. But after that, you are on your own.
The one major flaw with this game is the one feature that sets it apart from all other RPG's: It is too big! If you look around, the product descriptions will say that you can explore the different parts of Morrowind. But, there's not much too see, and it takes you too long to get there. Another major flaw is the graphics. Unless you spend hundreds of dollars upgrading your computer, the graphics will seem sketchy in some parts. A few other bugs include flawed combat and stat upgrade system and bad voice acting.
There are many good things in this game, but I will not list them. If you are looking for a decent game that's not that hard and that you can finish in a few days, then you should buy this game.


Good, but could be better [Posted on 2007-03-09]
This game is rather tedious the first time through and the graphics are dark and depressing on the whole. It takes forever to advance through levels unless you can manage to load up on money and purchase training from characters that offer it. It gets better once you get into Tribunal; Bloodmoon isn't much fun at all -- at least not if you play it in the winter! The maps aren't very helpful and the game has some very odd bugs -- the worst being that you'll be right in the middle of gameplay and the game will just shut down without warning. Most maddening if you don't remember to save your game VERY often.
The game does get addictive and once you've been through the whole thing successfully, it's more fun to play it again and try playing as other races and classes. I'm still playing it, mostly because I can't find anything new that comes close to what I want to be playing.
Don't try to play this game without the Morrowind handbook; you'd go quite mad. Even with the handbook you'll have problems; the maps are very dark and difficult to read. The most useful thing about the handbook is that it will guide you through most of the quests -- in that it will direct you to the right characters and places you need to deal with. But don't believe the handbook when it tells you how difficult it is to do away with certain characters -- once you've made it to level 15 or so, you can kill almost anything without breaking a sweat.
For those who have played this game and have enjoyed it, I'd highly recommend the PC game "Sacred" by Ascaron, which is visually stunning, much more difficult, and far easier to navigate. [And you can ride horses! In Morrowind, you either have to walk (deadly dull) or levitate, and you can't levitate well until you've gone up past level 10. "Sacred" has horses that run like the wind -- sometimes too fast, and they'll crash your game, too, but hey, nothing's perfect.]


Morrowind Master [Posted on 2007-04-20]
I don't mean to insult the other reviewers, as they seem to be experienced gamers, but I think I have the most experience with this game, and my review will be the most accurate. Let me start by saying I came across this game in 2004 (actually it might have been early 2005) when my friend bought it for $20 used, for the Xbox. (If you have an Xbox and a capable PC I reccomend this game for the PC, as the load times for the Xbox are very long, sometimes over a minute.) I played for a while and eventually bought the game for myself. I played nothing else (heck, I did nothing else) for the next 6 months. I'm talking 2 hours daily. And I still haven't beaten everything (mind you, I bought this game with the Tribunal expansion and the Bloodmoon expansion).
Not everyone will fall in love with this game the way I did. Morrowind is designed for hardcore gamers (and I mean HARDCORE) and if you do not consider yourself one, you will be overwhelmed with this game. For those who like video games but aren't willing to devote that much time to one game, I recomend the more "user-friendly" sequel, Oblivion. But if you are like me and consider video games your main or one of your main interests, this game should amaze you. Obviously not everything will be perfect and problem free, but keep in mind that this is an old game.

Some of the cons:
-Load times can be long (but only if you have a slow computer or an Xbox).
-The journal is untidy to say the least, it is difficult to see which quests you have and haven't finished.
-It is very hard, because if you are exploring and happen to stumble upon enemies that you aren't supposed to face until laterin the game you will get killed. No doubt. (I don't really consider this a con but it bothers my friends.)
-The beginning of the game is confusing and you will probably have to start over several times until you are satisfied with your character.
-The game's world is teeming with enemy creatures, most of which aren't dangerous but all of which are extremely annoying.
-It can take a good 20 minutes to travel from one place to another on foot.

I'm not going to bother to list all the pros because there are so many, but they include:
-An incredibly huge world, but not like the "huge world" of games like GTA or Spiderman. You can actually enter all of the buildings in cities and talk to all the people, most of whom are important in some quest and all of whom are unique.
-Incedible character customization which allows the game to be played from many different perspectives (I have a wizard charcter, an assassin character and a knight character).
-A rich plot and "history of the world". You can spend hours learning about the political systems, religions and histories that were create for this game.

There are so many more but it is late and this reviews is already way too long.



Overall I would recommend this game to anyone who loves video games (RPGs espescially) and has lots of time on their hands :).


an epic game [Posted on 2007-08-17]
You are dumped (or possibly released) off a prison boat into the land of wierd plants, alien wildlife, and a mixture of inhabitants not unlike the menagerie from Star Wars...
All you know is that someone in a "nearby" town, directions to which you have been told but unfortunately forgotten, is looking for you and it might be a good idea to find out what this individual wants...

This game maybe hard to get drawn into, at least it was for me. The reason for that: there is no clear path shown for you, NPCs don't have convenient signs on them saying click me to continue!", in fact most of them seem downright scary and hateful.

Then you start asking them questions and start to learn... options for what to do next emerge. You have better understanding of the inhabitants, the interconnections, struggles, you learn about different factions and organizations within this land, about their goals and ideologies.
Some of these goals are personal and selfish, others very political in nature or zelous in their religiosity, and some of them are so epic in scope they're stretching millenia back into the past... between all those agendas you are slowly finding your own. That is when the game truly begins...

4/5 because of some technical issues, which i won't go into

Lore and amount of backstory put into this game is extraordinary. There are books in the game that have an entire mythologies in them. The story itself is complex, no entirely good or bad guys here, although ultimately the player has to take sides and make choices.

Architecture changes greatly depending on the area and culture. From a cross between arabian-like dwellings and texan villas to the round houses in the tops of gigantic trees and houses made out of shells of... some big long extinct creatures. And of course a traditional medieval castles, however built and inhabited by a culture akin to that of ancient Rome...


Click here for more details and discount information...

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