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EverQuest: Planes of Power Collector's Edition with Firiona Vie Figurine | List Price: $9.99 Discount Price: $7.80

| Platform: Windows NT, Windows 98, Windows 2000, Windows Me Brand: Sony Online Entertainment Binding: CD-ROM Release Date: 2002-10-21 ESRB Age Rating: Teen
Features: - Up to 18 new planar zones that push your teamwork abilities to the limit
- Two planar cities that provide hubs for travel and player interaction
- Further character progression making players even more powerful
- Scripted events and dynamic content that challenge and entertain even the most skilled players
Good lord Kevin is bitter. [Posted on 2002-12-23] Don't listen to him, he's probably one of the types that think that customer service = getting what you want, when you want. And monks aren't broken. People need to learn when it's appropriate to use the term "nerf". :P Honestly, Everquest is a nitch game. You either really like it or you don't. Sony/Verant actually does a good job in adding content, but one thing that Kevin doesn't realize is that when you add new content, you can't test it to be compatible with EVERY single system out there (I can speak from experience, I used to be a game tester). Now for the Planes of Power review. Planes of Power is GREAT, even if you aren't of the 55th+ level, the ability to port yourself from the Plane of Knowledge to basically anywhere in the game world is invaluable. The experience gain in PoP is phenominal, especially if you are able to find a group in the mid-50s. They did add some no-drop vendor purchasable spells pre-61st level for some classes, but they aren't anything to write home about. The whole parchment system needs work though, but they did increase the drop rate in some planes. The one thing that I don't like about Planes of Power is that the /raid system is a PoP-enabled feature only. Which basically means that those who can't/won't buy PoP, you cannot use the /raid system (which is beautiful, it's about time) unless you group those without PoP together and the rest go on /raid. All in all, even though I'm not 61+ plus yet and have only seen the tier 1 planes, it's a great expansion. Much better then Kunark. :D
Real good expansion.. [Posted on 2003-01-02] The main problem i noticed was how this expansion seperates the Casual Gamer from the Hardcore Gamer, ie player who plays 2hrs or less daily vs the player who plays 2+hrs (and ive met an alarming amount of people who play 20+ hours on weekends). 3 zones are accessible, plane of disease, innovation, and nightmare (tier 1 zones). Getting access to the tier 2 zones is a tough thing to do for casual gamers as it requires a LOT of time (ive met people whove spent over 1 month just doing trials there daily). After getting access to Tier 2 zones (plane of valor and storms), thats pretty much the end of the casual gamer. This expansion gives the casual gamer 5 zones to hunt in, when there are over 20 PoP zones in total. I dont mind it at all, but im sure some will. However, i like the fact that i dont have to pay for ports anymomre (other than Cobalt Scar and Emerald Jungle), i belive PoPs main reason for people buying it is its ease of traveling abilities. Also, the animation, and overal look of NPC's in PoP zones look a lot better.
Looking for a new game [Posted on 2004-05-29] Hello all. To begin I loved Everquest and have played for years now with so much fun and meeting new people. I was just wondering for other people out there... Are there any games just like EverQuest, that you don't have to pay that monthly charge for? If so respond to this. Thanks again
Everquest planes of power [Posted on 2004-06-16] This game is awsome it has been called EverCrack because it is so addictive. If you like RPG's this is the game for you. :)
Terrible MMORPG experience [Posted on 2004-06-22] I canceled my Ultima Online subscription to give this a shot about a year or two ago. I quickly went back to Ultima Online, leaving this one behind. And here's why... Everquest is a terrible online gaming and MMORPG experience. Level gaining is boring and unrealistic. First off, it's fun, then just a couple days later it's a chore that you have to force yourself to do. Another point off is the currency system. It's too complicated. There are many types of gold, it's very annoying. When trying to buy an item, it'll cost; 7 copper coins, 12 silver coins, 2 semi-copper coins (sarcasm), it's just terrible. The only good thing about the game at all is the diverse and deep character creation. Many face choices (most are ugly), and there are very good races to choose from. The class choice is a bit stale, but good. However, all of this is simply not enough to give Everquest two stars. The gameplay is terrible. I'm going to stick to Ultima Online, and I suggest Ultima Online over this game to anyone interested in an MMORPG.
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