Evil Islands: Curse of the Lost Soul
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Evil Islands: Curse of the Lost Soul

Discount Price: $49.00
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Platform: Windows 98, Windows Me, Windows 95
Brand: Fishtank Interactive
Binding: CD-ROM
Release Date: 2001-05-01
ESRB Age Rating: Teen

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PC Gamer (1-year)

Customer Reviews:

Most exciting thing to play, ever [Posted on 2002-05-18]
... The game is exciting, I got addicted to it and spent all my evenings playing it for nearly a month, and than I played it another time again. It has it flaws allright, for it gets stunned now and again on anything less the PIII 800, but there is a solution even for weaker PC's It got allright on my PII 400, when I added extra cooler on the proccessor, and left the case open for better ventilation. And about the game itself - well, you got errands all right, but that is the only way to discover your hidden past, for thus step by step you gather information about the wizard who's the only one there able to recover your lost memory. And hero's innuendos seemed funny and entertainingnot boring to me. There is choice too - if you want to be able to kill stronger foes, walk alone, for comrades (up to 3 overall, available to hire or join in with your case in the village) just take a part of the score you get with an experience obtained by the way you accoplish current quests and kill enemies, so there is less left for the main character to develop, + stick on developing fighting skills, and leave magic alone. Want to run for a longer time? Spend points of your expirience on agility. And there are foes from which Zak can run away, some slow trolls and ogres. Most wonderful there is achoce which is given to the player - you can fight, or sneak past you enemy, and there is difference where you do it - it's easier by night. And up to a point you can control the fight even as in action games - you gotta use Num numbers, the best way being aiming at your foe's head. Thus I was able to kill even middle aged trolls in Kania. Or, else, you can develop wizardry on the expense of strengh, thus being weak fighter, yet great mague able to cast invisibility spell upon himself and so pass inhidden past strongest enemies. Game gives ooportunitis for both, and it adds in flavour of real life to it, for you can't both be warrior and wizard, or, rather, you can be both, but mediocre one, if you choose to develop magical abilities as well as fighting ones. The game is hard to play, yes, but it makes it even more exciting, for what the fun is finishing all in one evening? With the evil islands you'll be playing it for days. Besides, one can play it online with live opponents, which makes it even more interesting. And no one said a word about music, which is excellent. The most fascinating for me was "Kania" theme. I even got the music of this game separetely on the hard drive, and listen to it now and again, even when tackling some boring job. And what a multitude of characters are there to fight or to ally with! The only thing I disliked, was that there was no more to play, and the game ended.


Ultimate Action [Posted on 2002-11-13]
Awesome 3-D battles and quests. This game combines all the elements of a great adventure. Begin in a small village and equip yourself with armor and tools for your adventures. Meet the villagers and recieve quests to perform for assorted rewards. Travel across the islands slaughtering monsters of all sorts. Use your spells or maybe just brute strength to overcome them. In short, this game rocks out loud.


the altamate rollplaying game [Posted on 2003-05-16]
this game is the altamate rollplaying game since the sims you have your action, and your stragities it is hours of fun


Simply a terrific game [Posted on 2004-01-17]
The best since Daggerfall. You really have to BUILD your character and boy is it ever tough and involving. I had a friend that I gave this to, and he did not like it at first, but after he figured out what it took to develop his character, he was addicted-- he wound up playing the game all the way through about 4 times, each time improving on his abilities until he was godlike by the 4th time.

Amazing game that deserved way better press than it got. And to think that Dungeon Seige gets a lot of WOWs...


Fully underrated . . . [Posted on 2005-02-12]
Evil Islands was developed by a russian developer, and the game did pretty well overseas, but it never really broke through in the U.S. due to a small time publisher, which is really a shame because the game is excellent.

For an RPG to be outstanding, there needs to be a strong sense of character development and an intriguing story line to go with it. Evil Islands has both, and the graphics are fanstasic to boot. Literally, not until the very end do you figure out exactly what the story involves, and the surprise is like revelation - you'll feel you should have known the whole time. It takes somewhere around 80 hours of solo play to finish, so you've got plenty of missions and investigating before it's all over, and the seperate islands are like worlds themselves, so there's a variety of landscape.

Overall, this game was a solid product that received no accolades in the american market, and will virtually go on to be forgotten, but if you come across a copy (I got mine on clearance for $5), buy it!


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