Final Fantasy Tactics A2 | List Price: $39.99 Discount Price: $31.95

| Platform: Nintendo DS Brand: Square Enix Binding: Video Game Release Date: 2008-06-24 ESRB Age Rating: Rating Pending
Features: - Tactics A2 brings more than 50 job classes to the player, enhancing one of the FINAL FANTASY series¿ most distinctive features
- All-new content and enhancements, including polished game mechanics, new jobs, new races and a new clan system that enrich the Ivalice experience for fans and newcomers alike
- The North American release will allow players to command characters in battle and navigate through menus all with a tap of the stylus
- Witness vibrant and colorful visuals in dual-screen presentation, made possible by Nintendo DS
- Increased replay value with up to 400 available quests, allowing players to immerse themselves in a multi-faceted storyline
some notable flaws but worth a try if you liked other FFT games [Posted on 2008-08-03] Its obvious a lot of effort went into making this game so some of its flaws are surprising. Many of the issues dont become apparent until you are well into 20 hours into the game. First, one of the new races has the ability to cause 400 points of damage using health potions as damage with a 99% chance of succeeding. This pretty much ruins any difficulty in the game right to the end of this very long game. It doesnt help that the enemy AI isnt very hard to beat. Just build an army and make sure to keep acquiring new abilities as you go. Most of the new "jobs" arent as useful as the usual mage, thief, and warrior jobs. But the biggest flaw is the story, which is truly boring from beginning to end. I had fun with the game but the above is just a smattering of some of the issues that eat away at what could have been an awesome game. It gets 3 stars, but only just barely.
Mission: Success! [Posted on 2008-08-05] FFTA2, like its predecessor, sports a rather simple storyline, but don't let that convince you this game won't be much fun or be very long! The fighting system has built on FFTA, changing some things that weren't so good and adding in new jobs, abilities, and races.
The sheer amount of time you can spend with this game is amazing! There are hundreds of quests you can run aside from those that progress the main storyline- most involve fighting, but some just require you to talk to a particular person or bring someone a special item. Instead of being repetitive or dull, most of the missions are quite entertaining, with recurring NPCs and subplots. I've played for over forty hours and I still have plenty of things I want to do!
Anyone who enjoyed the Final Fantasy Tactics Advance would definitely enjoy FFTA2, as well as anyone who likes strategy games with plenty of things to do in them!
Difficult but Fun [Posted on 2008-08-14] This game makes chess look like child's play. This is an EXTREMELY difficult and VERY cerebral game. If you like a good challenge, then this is the game for you!!
If you like FireEmblem, you'll love this [Posted on 2008-08-16] I didn't think I could enjoy a turn-based RPG as much as FireEmblem but this game actually blows it out of the water with how much deeper it is. The only thing FireEmblem has above this game is much better story-lines.
Classical FF Tactics gameplay, and not much else [Posted on 2008-08-19] The Final Fantasy Tactics series traces its roots back to the venerable game of the same name on Playstation, and the gameplay hasn't changed much in the intervening ten or so years. This is a good thing, since the original game was remarkably enjoyable and deep. Of course, there are minor differences between this game and FFT or FFTA, but the core of the gameplay is identical. You still command a small group of characters who can accept various jobs, each with its own (more or less) unique set of abilities, and combat other armies and monsters on a top-down grid of squares.
However, the story in this game is seriously lacking. While the original FFT had an engrossing (if poorly translated) plot, this game has virtually none at all. Because the game is structured around quests, many of which are optional, there is no focus on the central plot line since you may very well take on multiple optional quests in between two "main storyline" quests. The main storyline is also very forgettable, and I found some of the sidequest storylines more interesting than the main story.
Nevertheless, if you approach this game with the expectation that you'll find classic FFT gameplay and a subpar story, you won't be disappointed. There are lots of missions to complete for the thorough gamers out there, some of which are rather challenging, so if you stay interested throughout this entire game you can expect this game to last about a hundred hours or so.
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