Home >> Software >> PC Games >> Action Home >> Software >> PC Games Home >> Software
Hammer & Sickle | List Price: $39.99 Discount Price: $9.53

| Platform: Windows 98, Windows NT, Windows 2000, Windows XP Brand: CDV Software Entertainment Binding: CD-ROM Release Date: 2005-10-24 ESRB Age Rating: Teen
Features: - True RPG Character Development - Completely customized in appearance and abilities and grows in capabilities, characters gather experience and may apply these to more than 25 unique skills ensuring a different experience each time
- Extensive Freedom of Action - Enjoys a great degree of freedom as to how to solve the various in-game challenges and multiple endings are possible based upon actions. Choose to act directly to achieve mission goals or complete various secondary missions and information gathering tasks in order to more easily achieve primary objectives.
- Extensive World War II Era Weapons - Includes some 90 different authentic weapons that look and function as their real-world counterparts from the post-war era including prototype & secret arms
- Time of Day Matters - Daylight may impacts combat and stealth, providing a greater opportunity to sneak up on an enemy or to be caught in an ambush
- A Living, Breathing Game Universe - Regions can be explored and most can be visited and revisited with new events triggered as the story unfolds
HAMMER & SICKLE [Posted on 2006-09-20] This unheard of post WWII turn based adventure game is anything but adventerous. Using the same game engine as its predocessor, and a personal favorite of mine Silent Storm. The downside is that the other similarties to H&S and SS are almost nonexistent. The game is setup in a clever post-WWII europe. Your task as a russian commando is to go on an esponage mission behind american lines to do all you can to prevent nuclear war between the two worlds remaining superpowers. This is where the game begins to take its downward sprile. The missions are almost completly uninformed. It doesnt take long before you find yourself looking to clues and trying to complete objectives that are not even disclosed to you. Most of the game is spent wandering around trying to complete the seemingly frustrating objectives in the best way because as soon as you take too much liberty and take out too many American G.I.s for example and the game immediately ends on a incredibly low note where you are informed of the nuclear that you inadvertantly started. Over all I'd rate this game at around a 3 - 3.5 out of 10. It is a nice sequal to Silent Storm but fell VERY VERY short of the expectations we as gamers are starting to suspect from such blockbuster game creators and programers like silent storm.
Click here for more details and discount information...
|
|
|