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Keep on the Shadowfell (Dungeons & Dragons, Adventure H1)

List Price: $29.95
Discount Price: $15.18
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Brand: Wizards of the Coast
Binding: Paperback
Release Date: 2008-05-20

Customer Reviews:

Good Plot, a little light on alternatives. [Posted on 2008-09-10]
My party began our 4e game with this module. I love the plot, and appluad the good use of lightly connected but essentially unrelated missions, allowing the PCs to feel like going after the kobolds or heading to the keep was a meaningful and hard choice.

The only thing I did not like was a lack of assumption that the PCs would try and use wit instead of brawn. Little guidance is given on how to handle PCs trying to ferret out spys, or trick the villains into thinking they are there to help them.

Still, a very fun adventure, and the maps are worth the price by themselves, and highly reusable!


Great Starter Campaign... [Posted on 2008-09-13]
It's been at least 10 years since I have played D&D, and on a friends advice we decided to check out the 4th edition rules. I decided to try my hands as DM and picked up the first adventure Keep on the Shadowfell. The material was well written and easy to follow, and supplied me with lots of extras to make the campaign more fun.

The campaign even included a simple explanation of the rules, which allows you to start playing even if you don't have the core rulebooks. The nicest part was the color maps that are included for the various encounters. While these were really nice, they only included enough of them for about 1/3 of the encounters. The bulk of the encounters inside the main part still had to be handcrafted.

Overall, I would recommend the campaign to anyone who is starting up a 4th edition campaign, but I'm shy on giving it 5 stars because they should have included more maps.


Good...but expensive [Posted on 2008-09-17]
For what it is, this is an expensive product.
3 maps (some of them reused) a Quick start rules booklet and a 90 pages adventure (all printed in recycled paper!!!) this is expensive. The adventure is top notch, with electrifying moments, dozens of graphics / floorplans and some very good pregenerated caracters. Probably the best you can find for level 1 adventurers or as an introduction to new D&D or roleplaying.

It doesnt get another start just for the flimsy edition.


It did what I intended it to [Posted on 2008-09-29]
I bought this adventure for the purpose of trying 4th Edition. It was easy enough to use and saved me from having to spend more money on 4th Edition books only to find out that I don't like 4th Edition.


Solid Product [Posted on 2008-10-04]
Having started with a new group, this is a very user friendly way to start. The quick start guide and pre-made characters helped introduce several new players to Dungeons and Dragons. Some of the drawbacks have been mentioned before, the largest being the end-game encounter is on the unprotected back page of the adventure book.

That being said, as a way to introduce new or returning players to 4.0 it is an excellent way to go.


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