Lands of Lore 3
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Lands of Lore 3

List Price: $19.99
Discount Price: $29.99
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Platform: Windows 98, Windows 2000, Windows Me, Windows 95
Brand: Electronic Arts
Binding: CD-ROM
ESRB Age Rating: Teen

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PC Gamer (1-year)

Games for Windows: The Official Magazine

Customer Reviews:

Lands Of Lore 3 [Posted on 2000-09-25]
I found Lands Of Lore 3 to be the worst of the three games that where put out on the series. LoL1 was the best roll playing game I've played on the computer so far. the only problum I found in LoL2 was when you had to roll down the barrel in the cemetary, that was easily fixed by a patch, all the patches in the world couldn't help LOL3, It's like Westwood just said to hell with it let's see how much money we can make and through it at us for bait.

The game starts off ok but as soon as you load in disk 2 all hell breaks loose, the game bogs down, freezes up, you name it, it does it. you have four guilds you can join, since they tell you which ones to join why bother to give you two more if they wont explane how to play them. Not all of us are game wizards we like to play a game now and then just to have fun.

I feel that Westwood should do something, like make an LOL4, more like LOL2 but where you have more character's like in LOL1 give us something that we can sink our teeth into. As of this moment I will never buy another Westwood game and I tell my friends the same thing.


The Review? [Posted on 2002-07-25]
The game ,Lands of Lore III, had good ideas but westwood, the company that made the game, screwed up the game in several ways.
Lets start with the graphics: ironically the graphics were much worse than in part two, Lands of Lore: Guardians of Destiny (my personal favorite of the three). In part three, the game appears as if its been swallowed by a giant dust cloud. Everything appears to be hazy. When you see people especially, it looks as if the game was made 15 years ago rather than four.
One EXTREMELY ANNOYING part of the game is CD changing. When you get the game it comes with four CD's that you must constantly change. For example: there is a separate CD for the sewers, the castle, each of the two parts of the city/village/town, the forest, each of the four portals and the list just keeps going. In the game, you travel through these areas fluently and many, many times over. So if you are in the sewers and your need to get to the portal, you leave the sewers (change CD), go through the city/town/villige to the other side (change CD), go to the forest (change CD), go to the portal (change CD) and then when you're done you come back through the portal and it all happens again.
In addition to all that, the game is very long. If you join all the guilds or groups (Clerics, Wizards, Warriors, or Thieves) you must go back to all the worlds twice and each world takes about an hour to an hour and a half to pass in addition to other long and annoying tasks you must preform.
Finally, on the good side, the weapons in the game are plentyful and are various. In addiotion you get a huge inventory to put your items (you can stack up to 20 of the same items in the same place if they are replicas of each other). The guilds are also fun to explore in the way that they all provide something fun and interesting to explore and enjoy.
Overall the game was annoying to play, but fun to explore the items and guilds.


We need more games like this one [Posted on 2002-08-04]
I could say a lot of good things about this great game, but, to keep this short, I'd better just hit the main points. This is the best game I've ever played. Unfortunately, there is nothing else like it. I've played it all the way through 7 times, joining all 4 guilds (that's the way to go) and doing all 12 guild quests, which are in addition to your main goals of restoring your soul and saving your world. There are too many specific things about it to praise here, so let me just say that, if you're looking for a good, first-person, single-player, single-character, sword-and-sorcery RPG, snatch up a copy of this game before there are no more to be had.


not really impressed [Posted on 2003-02-11]
First, there were too many disks to keep track of, and unless you knew what you were doing you had to keep changing CDs, because CDs were split by land rather than by plot. The controls were a bit awkward, and it wouldn't let me get all the treasures because of this awkwardness. The enemies became either too hard, or too easy (there was some weapon that you threw at one of the jungle creatures, that killed them in 1-2 hits). Then I got stuck (literally) in this one cave, and I never played the game again.


Annoying, and no re-play value [Posted on 2004-03-16]
Like many players, I found the disk changing aspect quite annoying. Also, the graphics, for requiring as much hardware as they do, were rather poor. The LoL:GoD graphics were better, and that's sad, since it came out years earlier, and they were worse than the ones in the first game! Also, I don't think the game setup is all that fun; the guild idea would be cooler if you couldn't join every one. Like, if you had to give something up to play the game through, thereby creating re-play value. As it stands, LoL3 should have gone through more review sessions before being published. Westwood, have you ever heard of beta testers?


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