Marvel Ultimate Alliance | List Price: $19.99 Discount Price: $8.84

| Platform: Game Boy Advance Brand: ACTIVISION Binding: Video Game Release Date: 2006-10-24 ESRB Age Rating: Everyone 10+
Features: - Assemble your team by choosing from 20 diffrent Marvel characters -- dynamically switch team members and instantly access their unique superpowers
- Total team customization - Outfit your heroes with a vast selection of power-boosting equipment, create a team name, team icon and team vehicles
- Control the fate of the Marvel Universe - The missions you complete, and how you interact with other characters throughout the game will have a direct impact on the story
- Fight in no-holds-barred combat while airborne, on the ground and even submerged underwater -- all in a destructible environment, where lampposts and chairs can becomedangerous weapons
Avoid [Posted on 2006-11-04] Marvel Ultimate Alliance on the home consoles is another step above the X-Men Legends series, and is quite good. Marvel Ultimate Alliance on the GBA however, is a terrible, buggy beat 'em up with no challenge or replay value, which is a shame because the formula was great here to make a solid GBA game. Like the console versions, you are given a roster of Marvel heroes to choose from including Captain America, Spider-Man, Wolverine, Blade, Thor, Iceman, Elektra, and Deadpool (yes, Deadpool), and unlockables in the form of The Thing and Ms. Marvel. Each level also gives you a "striker" character that when summoned takes out enemies on the screen, and here it's in the form of Ghost Rider and Iron Man. Now, unlike the console versions, the RPG elements of the game are pretty much gone, replaced with a side-scrolling, Final Fight style that we've seen all too often with comic book and licensed games, but it's done worse here than I can remember in recent memory. The controls are so sluggishly bad and the hit detection is all over the map making the game so frustrating you'll be throwing your GBA against the wall. The enemies you fight are of the generic, carbon copy brand, with some bosses thrown in at the end of every short level. You'll also find that the game as a whole is quite short, although that may be a good thing so you won't poke your own eyes out in frustration. The graphics are grainy, there's no real difference between each character's abilities, and there's a horde of bugs throughout the game as well. There's some unlockables as well, but really what's the point. Avoid and let your GBA die with some dignity.
It's TMNT arcade with super heroes. [Posted on 2007-01-09] My biggest hope and biggest let down about this game is that it would play just like the PS2 version. There was no description about the game to tell me any different. But the gameplay itself was not too bad. If you have ever played Teenage Mutant Ninja Turtles arcade the you know how this game is played. The different levels are redudant with only the storyline to indicate the difference. Its a pretty good game. The sad thing is that once I beat it after the first week I got it, I haven't touched it since.
Bummed. [Posted on 2007-02-14] While the graphics were pretty good, this game was far too easy. Most characters played the same but with a different face. I played it on and off for a week and was surprised when I beat it. That was it?
VERY disappointing.
Can't believe that Marvel would even license this just to make a buck [Posted on 2007-04-03] Terrible game. Controls are very jerky during the fights. Very short sequences. Graphics are ok but could be better (Dragon Ball GT had better graphics and controls). Bought it because of the Marvel name. Big mistake.
Haven't played the other console versions but its pretty obvious that the developer didnt really spend that much time on the GBA version.
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