Myst: Masterpiece Edition
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Myst: Masterpiece Edition

List Price: $29.99
Discount Price: $0.01
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Platform: Windows 98, Windows 95
Brand: UBI Soft
Binding: CD-ROM
ESRB Age Rating: Everyone

Features:

  • Alone on a mysterious island, you set out to explore its grandeur and mystery
  • Here a chilling tale of intrigue and injustice, defying all boundaries of space and time, is being told
  • Summon your wits and imagination about you
  • Every scrape of paper and ambient sound may provide that vital clues which allow hidden secrets to unravel before you
  • Each discovery you make and each puzzle you solve will lead you one step closer to reversing a wrong that has gone unchecked for ages

Accessories:
 

PC Gamer (1-year)

Games for Windows: The Official Magazine

Customer Reviews:

Muyyst Masterpiece Edition [Posted on 2005-09-26]
A great new update to original Muyyst. Better than the King of the Hill arcade game or the stupid show!


"the name of the game is the same" [Posted on 2006-01-30]
a famous quote(too bad i forgot the author), but the meaning hits home. a fancy-dancy box combined with a fancy-dancy name gives us the "masterpiece" edition. digitally remastered this, digitally remastered that(yada yada yada). after i saved the princess, the game was considered over (oops wrong game) but i think you can see the comparitive logic. this game is only recommended for somone that never played myst before, i mean, how many times can you solve a puzzle if you already know the solution ?? double check your computers system limits and options before loading the disc....as the myst series evolved, so did the hint books. thats a shame, a game shouldnt rely on "hint books". a game shouldnt have to be spoon fed to me.


Cool game but needs more to it [Posted on 2006-04-19]
I think the Myst Masterpiece Edition is a pretty cool game, but it needs better graphics. RealMyst is much better. I just find the Myst Masterpiece Edition not realistic enough.


Fantastic Game, Sorely Outdated [Posted on 2006-08-07]
I played the original Myst on a Windows 3.1 oh so many years ago, and I loved it. I know this is for Windows 95/98, but Windows XP does have compatibility options. Unfortunately, they don't work. The sound is scratchy, the movies don't play right, the game crashes inconsistently.

If you have Windows XP, chances are this game will not work on your computer. It was a great game, but unless you have an ancient PIII 400 MHz, I think you're out of luck.


Vibrant, creative and original [Posted on 2008-02-28]
I originally picked this game up when it first came out. I remember how many people raved about its originality and its amazing game play. Compared to other games I've played in that era I definitely have to agree that it was very original. I must've been about eleven or twelve when it was first released. I will admit that while playing this game as a kid I couldn't figure anything out and I played it for many hours scratching my head trying to figure it out. Eventually I got to the point where I gave up and had to use the walkthrough guide. This game was really quite enthralling with very interesting and complex worlds regardless of my first experience.

I recently replayed the game and even over a decade later I still have the same thoughts. However, some of the games limitations became much more apparent to me. Basically you're thrust into a world and have to use the discovery method to figure things out. You go around click a few switches here, turn a tower there, very elementary and obvious stuff right? Not really, but I will say that I think I was playing the game at the wrong age. I think I was a bit too young to see the obviousness of the puzzles. What took me months to work out at age eleven, took me a few minutes at my current age. I was seriously able to blow through this game in a few hours and this was actually the first time I've played since the last time that many years ago. I remember a few of the basic things, but I couldn't remember much of anything about the other worlds you link to.

The general story premise is that you somehow end up on Myst Island, presumably you linked there from some other book on your home plane of existence and you teleported to this one. Anyway, you find the island uninhabited, but it's obvious that people were once here. There's a little building with a library in it, but most of the books are burnt. Clearly something is amiss. There are two other books on pedestals to the right and left, when you open them you find people trapped inside. I would later learn these are called prison Ages. Both prisoners, naturally, want to be released and ask you to help them. The object of the game is to find all the missing pages of their books so you can release them. The basic setup of the world is that the books are more than just books; they are gateways to other worlds. The worlds in the Myst universe are called Ages and you get back to your original location by using a linking book. It's actually a really creative concept! The world is vastly different and they actually used live actors for the scenes in the game. You have to realize that this was practically revolutionary when it was first coming out. It wasn't the same kind of live actor design Mortal Kombat was using, they were actually having people act in a blue screen environment then transporting them into the Myst world.

Myst was really a ground breaking game when it was first released. It's partially a puzzle game and part mystery. The way people could interact with small portions of the environment and see their effects was really interesting as well. Basically you have to find out why the two brothers are so accusatory of each other and why they were imprisoned. You find out more as you find more pages on different Ages, which is where the puzzle part comes in. You get clues on Myst Island in order to find ways to get access to the other ages. Then once you're on that Age you have to figure out how to get back!

It's actually a really fun game except for the fact that after you solve an island you can only bring a page back with you. But then you have to do that a second time if you want to bring the other page back. Now it's not nearly that bad, all your solutions are still done and it's much quicker to run through the age the second time, but it's the fact you HAVE to do it a second time. For example, if I find the blue page on the other age and then I find the red page, I can't carry them both back with me. That's kind of annoying that you can't carry two, you really see the games limitation at this point. So I bring the blue page back and listen to that guys new message, then I have to go back to the Age and get the red page then come back and listen to his message. You have to do this every time, and that's what lost a star for this game. It's rather inconvenient.

Overall this is one of the more creative games developed in recent times. The story line is vibrant and it has a shock ending that you don't really guess until you get there. There are actually three different possible endings for this, which is pretty cool. So save your game before you're about to beat it, then you can reload it and watch another separate one!


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