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Neverwinter Nights 2

List Price: $49.99
Discount Price: $37.99
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Platform: Macintosh, Mac OS X
Brand: Aspyr
Binding: Video Game
Release Date: 2008-02-28
ESRB Age Rating: Teen

Features:

  • Choose your Alignment, Allies, and Enemies ¿ Design the character you want, role-play the way you want, and carry the battle to the enemy.
  • Build Personalized Modules and Campaigns ¿ Move buildings, terrain, script encounters, write dialogues, and create quests!
  • Create your Own Adventures ¿ Everything you need to create an epic adventure is included in the toolset for you and any other world builder you use!
  • Rise from a peasant to a full-fledged hero as you defend the Realms against one of the greatest threats of the age!
  • Compatible with Intel Only Machines

Customer Reviews:

Best mac intel game [Posted on 2008-05-18]
This is the best game for the intel mac since Age of Empire III and lasts longer.


Terribly Outdated Engine and Impossible Controls Ruin the Game [Posted on 2008-05-31]
If you're a Mac user looking for a good D&D style game there's not a lot of choices. Don't let that get you to buy this game... it's still not worth it. Sign up for Warcraft instead, after playing Warcraft on the Mac or Oblivion on PS3 you won't be able to stand the outdated graphics engine and user interface, and the buggy camera control for even a short period. This game does give you more turn by turn control than Warcraft does if you enjoy spending 5 minutes controlling 5 seconds of game time play. But if you want to pick up a game and immerse yourself in on D&D style world this IS NOT the game for it, the clunky UI and controls will be constant reminders of the real world and endlessly frustrating. Buy a used copy of Oblivion if you own a PS3, or pay more for a far better game on the Mac and go with Warcraft.


Bob F. [Posted on 2008-06-02]
NeverWinter Nights 2 (Macintosh) ought to be a great game. It has all the elements--great graphics, an interesting story line, characters that actually change their alignments and personalities as the game progresses, fun challenges to overcome, etc. When it works, I love playing NWN2; unfortunately, it has so many computer glitches that--at times--I want to throw the darned disc away! For example, it has a MAJOR glitch concerning non-player characters (NPCs) that unexpectedly disappear from the game. Their player slot is replaced by an icon that looks like a shadow person walking into a cobwebbed cavern (I suppose "never to be heard from again"?). Once the icon appears in the character's slot you cannot access that character from that point forward.

This makes for a frustrating game because NPCs are essential to the unfolding of the story. The game is set up for you to complete "quests;" but if a character is missing that is integral to the completion of the quest, you are figuratively up the creek without a paddle! The only way around this dilemma is to go back to the last saved point in the game where the character exists and begin again from there. However, you must learn WHAT you did to create the glitch! Rather than spending hours blindly trying to figure out how to overcome the computer glitch, I suggest that you should sign on to the NWN2 quorum on the internet. There you can find all of the answers to the "known" problems.

Well, that's about it. In summary, it's a great game when it works but beware the unforeseen obstacles!


Don't waste your money. [Posted on 2008-06-14]
I bought this along with my first iMac, and I truly regret doing so. The graphics are bland, you'll spend a quarter of your time fighting with the camera, and the first part of the story is gut-wrenchingly stereotypical:

1. You play the orphan step-son/daughter of a reasonably important NPC living in a sleepy little village.
2. Your village is attacked by an evil wizard and his forces looking for some powerful item.
3. You become embroiled in events of world-shattering importance (or so I assume).

I finally gave up after one of your NPC companions is killed and you can't resurrect her, even though there's a freakin' cleric just on the other side of town. My stuck-up LG fighter companion and the mage to whom the dead character was apprenticed were both like "Forget about her! Go save the village!" and here I the player am thinking, "Screw the village! I'm Chaotic Neutral - helping my friend rather than the village is completely in character!"


How did this game make it past beta?  [Posted on 2008-07-06]
A horrid interface will have you frustrated to no end. I've had this game for 2 weeks and have reached a conclusion that it is unplayable with the player feedback interface. If you enjoyed the early Bioware games (Baldur's Gate, etc.), this game is not a successor but an unfulfilled and unfinished exploitation of a great series.

The 3d universe attempted in the game sounds great except it does nothing to enhance the game and is terribly realized. The camera controls are awful and is not a good match for a game with multiple simultaneous characters. Forget about the strategy and tactics with multiple characters found in earlier Environmental obstructions from walls and dizzying multiple viewpoints make this game a long, frustrating and stupid experience.

Demand a better experience for your money and buy a better game.


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