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PsychoNauts | List Price: $29.99 Discount Price: $39.70

| Platform: PlayStation2 Brand: Majesco Binding: Video Game Release Date: 2005-06-22 ESRB Age Rating: Teen
Features: - Enter people's minds and use your powers of levitation and Psi-Blasts to face people's worst fears
- Rise up in rank as you collect figments of other people's imaginations, sort their emotional baggage, clear out their mental cobwebs, and crack open their memory vaults
- Complete special training missions to earn new powers like telekinesis, pyrokinesis and more
- Fully interactive environments - use tightropes, trapezes, ladders, poles, ledges, trampolines, climbing walls and rail slides to your advantage
- Multiple paths and sub-challenges - the nonlinear gameplay offers greater depth and better gameplay
best game youve never heard of [Posted on 2007-10-19] i saw a review of this game on g4 and i had to get it.g. really fun, new smart. its cheap so what do you have to lose
immaculate [Posted on 2007-11-24] this game is WILD and tons of fun. it's interesting and it has great gameplay. the basis of the game is you're a camper at a psychonaut program, and end up learning a lot of psychic powers and saving the rest of your friends. the graphics are sick. some of the locations you end up visiting end up getting twisted and turned. its totally insane. it's also a great game because it's very psychology based. you travel in peoples' minds, destroying their demons. its incredibly clever and very touching at times. i laughed, i cried, and held my bladder for hours while playing.. it was beautiful. i recommend this game to everyone and anyone.
May not be the best version... [Posted on 2008-01-09] I was very hyped for Psychonauts. It was the latest work that came from Tim Schafer, the man who brought us Monkey Island and Grim Fandango. Little did I know that once I'd popped it in and started playing it I was going to be disappointed. I've read and heard the praises for this game's visuals but these compliments were surely to the XBox version. In this PS2 version the character models and environments lacked detail and looked dated. PS2's Psychonauts is riddled with loading screens. The constant pausing felt like riding a roller coaster only to stop every few feet. There was also a notable lag here and there. Overall the experience was missing flow and polish. It was easy to realize that this game was designed for the XBox.
Aside from all the negatives there are positives. For one the heart and core of the game survive. The game is funny. And to find something like "funny" is a often a rarity in a video game.
So the bottom line is that if you're thinking of getting this game and have a PS2 and an XBox, get the XBox version. Heck, if you have a 360, get the XBox version because Psychonauts is now on the 360 backwards compatibility list. If you don't have either XBoxes, play God of War or better yet buy a 360.
sequel please... [Posted on 2008-03-10] PLEASE BUY this game so the publishers (Big wigs who funded the studio to create this game)knows that a sequel is worth creating and investing into!
Such a shame more gamers aren't even aware of the game's existence.
A great game! Straight up!!!!
Snarky Fun [Posted on 2008-05-17] A sharp-witted game designed with at least two different types of players in mind. The linear gameplay and non-linear game maps allow the player who wishes to play just the storyline to do so, but also has a treasure-hunt quest for the player who likes to explore every nook and cranny. The main character uses PG-13 language, and some of the monsters are a bit on the disturbing side... in a cartoonish way. But the very BEST part of this game is its sense of humor. Among the many humorous elements are telekinetic bears that dramatically fall over dead (with a pirouette and a hand over their heart) when you attack them, evil squirrels, and a Russian kid that keeps talking about the bears: "Have you seen hairless bear around here?", secret agents that don't use their props correctly (one who is supposed to be a rifleman cradles his gun treats it like a baby, and another who is a grieving widow uses their prop lily as a golf club), and a paranoid milkman who talks crazy and sees things -- a psychosis you are able to share. I first played it with a friend who got it through GameFly and beat it, but I found myself repeating lines from the game and wanting to share the humorous cut scenes with my husband, so I bought it and played it through again. It's really sad that the creators went bust, because the genius behind this game is, well, genius.
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