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Scratches: Directors Cut | List Price: $19.99 Discount Price: $6.10

| Platform: Windows 2000, Windows XP Brand: Got Game Binding: CD-ROM Release Date: 2007-04-07 ESRB Age Rating: Teen
Features: - Delve into every dark corner of the mansion and its untended grounds
- Probe your way through musty rooms, an overrun greenhouse, a sinister chapel, and a forbidding crypt -- and discover you are not alone in the house
- Inventory-based and deductive-style puzzles, in an eerie and immersive story
I loved the adrenaline rush [Posted on 2008-03-02] This was a great game though if you're not big on being scared then this probubly isn't the game for you. Another thing about it is the ending is a little confusing and you don't completly understand what happened. You also don't get an answer like you do to murder mysteries (there's always a killer), but here there's no resolve, but maybe you disagree. I loved the game and you should find out your self weather or not you like it. Me, I loved the adrenaline rush.
Be Aware of the Game Requirements [Posted on 2008-03-04] Be aware of the technical requirements for Scratches Director's Cut. The game requires a graphics card that supports Open GL. Not all graphics cards do. In fact, I know of very few that do. Without an appropriate video card, the game is virtually unplayable. I did not find the tech specs here on Amazon, so I only saw them once the box arrived. Nucleosys has posted several workarounds on their site. They may word for you, they didn't for me.
The Open GL requirement only exists, as far as I know, for the Director's Cut version of the game. The original should play well on almost any card. But you won't get the bonus material.
Creepy, dark, and flakey...not in a good way... [Posted on 2008-05-20] Know that I love to watch people play point and clicks because I love the graphics and like the feel of the game being like a movie. I buy point and clicks so that both my wife and I can enjoy them. We also like a game that has a good mystery and a jump factor like any good thriller should. In scratches we were very pleased with the graphics, music, & overall mood of the game. There are two major drawbacks though. The first was that even though we had a screaming PC to run the game on, we still had several crashes that taught the meaning of Save-Try-n-Die. The second problem was the clues and content that would allow the game to move forward. Had we not found a walkthrough to assist with the overwhelming puzzles & clues, this game would've been a complete bust. On the positive side of things, we loved the dark content and turned off the lights for this game. A storm was brewing outside one night and we found ourselves jumping with several scenes - great creep out factor and a wonderful scare factor. Horror enthusiasts - need not apply; this game is for sure dark, but not a game that will make you jump. Just turn up your speakers and get ready for the creepy audio. A nice feature that was also displayed was the ability to mandate whether the player wishes to use the director's cut version or the standard version - very nice and thank you to whoever setup the game in such a way!
Here's how I conducted my start rating:
1) Scripting & dialog was mediocre; however the ambient & background sound track is excellent
2) Graphics performed well; see next item though
3) Overall performance was less than good; several crashes. Be sure to keep saving after each accomplishment, this was a topic that lost a star for my review
4) Storyline was good and will keep you guessing.
5) Clues, hints, and adaptability basically will require a walkthrough this aspect also lost a star in my review
Know that this game is way worth the $20 and the game play options listed in the beginning are heaven sent; did I happen to mention how cool that option is and that other game companies should model after that?...anyway...good creepy game, the crew just needs to work on stability and playability.
Highly dissapointing [Posted on 2008-06-01] When I bought Scratches, I had very high hopes of it, for I enjoy adventure games. It was highly recommended due to my love for the Nancy Drew PC games, and with a very similar game engine and gameplay, I was very excited over playing it.
However, unlike the NancyDrew games, Scratches became a major dissapointment.
In Scratches, you play as a horror writer living in an abandoned Victorian House your real-estate agent got through not-so-legal means to find your next inspiration. When you hear scratches at night, instead of being sane a high-tailing it out of there like a normal human being, you decide to stay to uncover the mansion's secret.
(SPOILERS)
However, the simplicity of the story line is thrown away once a cursed African mask comes in, throwing the game onto its back when you hear voices, see figures, and eventually come face to face with the cause of the scratching sounds - an ungodly, cannabalisitc humanoid creature whose place seems more fitting in an H.P. Lovecraft story.
(End SPOILERS)
While the plot is so farfetched it's unbeleiveable, the engine also failed to deliver; half of the objects in the game you cannot touch or read; you can open draws and not take or use anything inside them; you cannot advance in the game unless you do EVERY SINGLE THING you have to do for that 'Day', which makes the game frustrating, and without any hint system, can become quite difficult to enjoy.
Another complaint is that some things you have to do are almost impossible to discover, such as crawling through a human-sized furnance to uncover a shadow in order to advance to the last Day in the game. It is hard to understand how one could figure that out, and why one would want to do it.
The story's timeline of events is jumbled, leaving more questions than answers at the end of the game that not even it's sequel within the Director's Cut can answer. The movement is not fluid, at all (I find that the game is SLOWER when exploring the exterior of the house and much faster inside it), and some puzzles are just too vague, which makes the need for a walkthrough almost mandatory.
Possibly the only advantage to Scratches is that the music by Cellar of Rats is chilling, but even that can't make a horrible game good.
In short, you can do much better than Scratches. If you want a fun game with a simple engine and some added chills, pick up Nancy Drew and the Curse of Blackmoor Manor or Legend of the Crystal Skull and just avoid this game; it's really not worth the time and effort to play.
It's probably just the rats... [Posted on 2008-07-21] "Scratches" is my first horror game and to be perfectly honest, I'm not sure if I like it. I hoped I would, but hoping doesn't make things happen. "Scratches" takes place in England during three strange days inside an old house. You take on the role of a writer who becomes intrigued with the strange stories surrounding the place.
When I first started playing, I was disappointed. I didn't think the game was scary. You were exploring an old house where you found dark accounts in some diaries. I didn't think it was much of a horror game. But now...
The house has a strange atmosphere. Spooky...maybe...but that's not all. Whatever it is, it can be uncomfortable. There are some strange...and downright evil...pictures on the walls (and some more in an old room.)
The first day is a bad start, because nothing really happens and it doesn't give a good first impression of the game; especially if you're looking for something scary. The first night is when you first hear scratching. However, the scratching wasn't emphasized enough in the game. [WARNING! Spoilers ahead!] Inside, the game focuses on an evil mask. A word of warning; near the end of the game, you must make an amulet out of some ingredients found around the manor. I had a problem with this since it seemed sort of like performing witchcraft; so if that's going to bother you, don't buy the game. To finish it, you must make the amulet.
The "scare factor" depends on what kind of atmosphere you play in. If you're playing in a room with other people during the daytime, the game will have a different effect on you then if you play it alone in a dark house at night. There are a couple surprises in the game that make you jump, and sometimes you're afraid of what might be coming next. It isn't a gross-fest, it's more physiological. If they had added things like doors mysteriously slamming and getting locked in rooms at just the right moments, that might have made the game scarier.
By the way, if you're going to buy "Scratches" you might want to get the director's cut version. There is a bonus "short" called "The Last Visit" which explains more of went on in Blackwood Manor. If I hadn't seen "The Last Visit" the ending would have been very confusing. And even then, there are unanswered questions.
One thing I don't like about most adventure games is trying to find objects to advance. This can be frustrating, and I'll generally go just to a hint site and find the answer. I like more obvious "puzzles" like the one in the greenhouse where you have to wash something out of a grate. In this game you didn't have to look for many objects but you had to complete "puzzles" that could be a pain, such as trying to figure out how to let down a rope so you could get through a window. I like how the creators of Titanic - Adventure Out of Timedid their game. Yes, there are some things in it that are unobvious, but it's a very unique kind of adventure game.
I didn't find this game terrifying, but it deserves to be classified as a horror game. But if you want to be scared, turn off the light and play alone in the dark.
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