Thunderspire Labyrinth (Dungeons & Dragons, Adventure H2) | List Price: $24.95 Discount Price: $13.02

| Binding: Paperback Release Date: 2008-07-15
An interesting module, but poorly packaged [Posted on 2008-08-05] The basic module is fine. It is a continuation of the story from the module "Keep on the Shadowfell." The module looks to play well, and just like Keep, it contains 2 soft cover books and several maps. You can buy this and play it, and it feels pretty good.
The only complaint I have lies in the packaging. The picture you see is the cover of what I consider a "folder" that holds the 2 books and the maps. This folder is made of very thin cardboard, so thin that it easily bends and tears, leaving the meat of the product damaged. For the cost of these adventures, I feel they should have gone in one of two opposite directions - make a larger, single book with a pocket for the maps, or produced a small box to hold all the materials.
An excellent adventure! [Posted on 2008-08-08] An excellent adventure. Nice writting and and interesting history, first...shadowfell, and now...underdark?
I would have like this adventure more, if it had a better relationship with H1.
H2 = Hack N' Slash 2 [Posted on 2008-08-08] Too much fighting and not enough role-playing. This adventure is typical of the new 4E paradigm which is great if your under 13 but not so much for adults. Still better than H1 but that isn't saying much.
The coolest! [Posted on 2008-08-08] I love 4e and this sequal to Keep on the Shadowfell is awesome! The illustrations and the story are fantastic!
Keep it moving [Posted on 2008-08-18] I have been waiting for 4e D&D for a year. I was at the Con last year when they made the official announcement for 4e (and the demise of Living Greyhawk campaign). At first I was upset that my books were no longer valid for RPGA campaigns but I got over it soon enough. I still didn't want to spend another $100 on books. But after following the development and teh changes they proposed I was admittedly curious. I bought the books, and pl;ayed a few games. That changed my mind. The game is streamlined and fast moving. The DM's job is easier, even designing a campaign of your own is streamlined.
As far as this product is concerned. I have to say it is a well written adventure with plot twists and surprises for every D&D fan. The encounters are easy to follow. the NPC's are easily identifiable and easy to run. The story makes sense in the context of the gameworld. I give this adventure a thumbs up!
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