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Turning Point: Fall of Liberty | List Price: $29.99 Discount Price: $26.00

| Platform: Windows Brand: Codemasters Binding: Video Game Release Date: 2008-02-28 ESRB Age Rating: Teen
Features: - Fight the Occupation in New York, Washington DC, and London. Witness the Third Reich¿s epic takeover of America and participate in intense, nonstop action against a backdrop of globally recognized landmarks
- Make a difference as an American Resistance hero and employ guerrilla tactics to outfl ank superior enemy forces. Take advantage of a unique grappling system featuring environmental kills, quick kills, and human shields.
- Participate in epic, cinematic gameplay from start to finish with this best-in-class First Person Shooter gameplay from SPARK. The soundtrack is from renowned video-game, TV and fi lm composer Michael Giacchino
- Play online in Deathmatch & Team Deathmatch modes and play as either Americans or Germans. 8 players and 4 maps - range of weapons from pistol to machine gun, sniper rifle and rocket launcher
Would make a great movie! [Posted on 2008-03-11] But a game? Sure if it was done right.. Horrible port.
Max Res of 1024x768?? what is this, 1998?
This was a great idea for a game and more time and effort should have been put into it. Alt history games are really a blast. Unfortunately, I wish I would have passed this one by.
The commercial was better [Posted on 2008-03-11] I should've read gamer reviews so I would've known that the graphics on this game are horrible. Very very choppy. I did everything to adjust the graphics and it still sucked. I played Quake 4 and those graphics were awesome, so I know the system requirements were fine on my computer. I hope I can get my money back. Games are becoming such big money makers that some companies are just jumping on the bandwagon hoping to find some suckers that saw the commercial on tv.
Not a bad game [Posted on 2008-03-16] I had seen the game footage online and thought it looked like a good story.
I was right. It's based around if the Germans attacked the USA in WWII and a construction worker took up the fight.
The story has holes that can be overlooked such as a resistance makes you their one hope for breaking into the white house and so on. Yeah right. But it's still pretty cool.
Weapons - You can only have 2 weapons but it's all you'll need. There's plenty of ammo and grenades are pretty useful when you have em.
Graphics - Not bad. Nothing special but done well enough to keep your interest. The opening sequence has you on top of a partially built building and planes are flying by.
Health - There's no real health meter but you know if you've taken too much damage by the screen going grey and you get slower. You heal on your own and pretty quickly.
Controls and camera work - Well done. Not a whole lot of assigning of new keys needed.
The replay value comes from the fact that there's a grapple system. If you get close to an enemy, you can can grab him and either take him as a human shield or instant kill him. This ranges from throwing someone off a building, pushing them into a machine (cut up in huge gears), putting his head thru a tv and more. But, sometimes this doesn't work if you get TOO close. The grab icon vanishes and the enemy unloads a whole clip into you.
It's definatly worth it.
What a load of crap... [Posted on 2008-04-06] I admit I have relatively high standards for FPS shooters. I play all sorts of them (and have played them for the better part of a decade) including TF2, HL/HL2, Quake (1-4), Unreal (every single one), and all sorts of off shoots (absolutely LOVE COD4 right now...stop reading this and go buy it if you haven't already). My disclaimer is that I didn't play much farther than maybe 30-40 minutes...you'll understand why in a second...
That said, I can't believe this game was even published. I'd seen previews and read about this coming out (granted, some of that came in the form of newsletters from codemasters) so I was hyped a bit. I'd switched from COD2 to COD4 when the latter came out so I hadn't played a WWII-themed shooter in a little bit and I was getting twitchy...
I tossed this in the dvd drive and installed it then ran the puppy to find a standard-issue console port, complete with no mouse support in the menu system (huh? I'm a programmer and it always boggles me how it seems so hard for them to add mouse support to the menu system...the rest of the game supports a friggin mouse!), checkpoint saves, and lousy graphics. Even the control scheme sucked...I felt like I was running (I was running) through molasses.
The graphics were dated...they reminded me of medal of honor...from five years ago.
There is no such thing as a headshot since even with a nicely aimed shot to the head, it took three or four shots to take down an enemy (I know you're trying to make it hard but c'mon...). At least if it was to the chest or leg or something I'd deal with it better but really.
Loads of immovable objects (must have used a lot of superglue or something) and a complete rails experience (no choices...just one way to go through each level).
Put all together, you've got a game that either needed another year of development work or one that should never have been published and written off as a loss. Do yourself a favor and save your money for Call of Duty 4: Modern Warfare or better yet, get the The Orange Box and get three games and to expansions for the price of an expansion...
Dissappointing [Posted on 2008-04-09] This game looked like it would be very good. It had an intention grabbing storyline - Nazis invade the USA. However although the storyline was good the graphics were very much out of date - more like the games in the nineties. The maximum resolution was 1024x780 and any decent video card could handle a lot more resolution.
The game play was very linear - you could not deviate one bit from the path the maker intended.
I would not recommend it if you want games that graphically are more realistic - like Crysis or Frontlines- Fuel of War.
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