World in Conflict Collectors Edition
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World in Conflict Collectors Edition

List Price: $39.99
Discount Price: $40.00
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Platform: Windows XP
Brand: Sierra
Binding: DVD-ROM
Release Date: 2007-09-18
ESRB Age Rating: Teen

Features:

  • An authentic piece of the Berlin Wall - a poignant souvenir of the Cold War, taken directly from remnants of the famed Berlin Wall that once divided Europe along the lines of Superpower control.
  • Modern Marvels - The Berlin Wall DVD by The History Channel - learn the definitive tale of one of the most hated symbols of oppression in history and hear stories of those who braved the deadly No Man's Land between East and West.
  • Behind the Scenes DVD - Explore the making of World in Conflict with extensiveinterviews with the development team, critically acclaimed cinematics, gameplay trailers and more.
  • Limited Edition Collector's Packaging - The Cold War battle rages on the collectible World in Conflict packaging featuring Soviet and American flags.
  • Game is DVD for Windows

Accessories:
 

World in Conflict: Prima Official Game Guide (Prima Official Game Guides)

Customer Reviews:

Excellent game! [Posted on 2007-09-29]
This is one of the rare games that I have played all the way through and then restarted to play again! The graphics are excellent, even on my somewhat dated 2 year old system (helps that I have two 7800 graphics cards running SLI). The action is continuous, the cut-scenes are fun to watch. Even the narrative by Alec Baldwin is good. I played the entire game without noticing any major bugs and no crashes. Not bad for a brand new game. The lack of resource gathering is a major plus for this type of game. No distractions, you go straight to the action. I highly recommend this game.


Excellent RTS!!!!  [Posted on 2007-10-21]
The story gives you an alternate event to the end of the Cold War...the beginning of World War 3.

If you loved Command & Conquer Generals, then this is the game to get. The aesthetics of the game is excellent. It brings a whole new perspective to real-time strategy gaming - it is quite revolutionary.

Above all, get it. However, you need a decent rig to power this awesome game.


Another great RTS [Posted on 2008-01-02]
This game is great, and it thought it was very cool when played. The single player story line is great, but those older computers can't rely on playing this game, although i'm playing it on low with a laptop. The extra stuff is more than worth it, but the thing is the cd key isn't needed until you get online. So even on the trial version, you could probably play the single player anytime, it's just multiplayer that's limited.

The explosions in this game are great, and what's even funner is calling in air support, if its burning enemy infantry out of the trees (Yes, you can do that), or if its blowing up some heavy armer with some artillery. However this game does not exactly have building required, it's just deploying troops, but that's what makes this game so intense. Not only that, but a lot of the missions you have time limits, so it makes something even more out of it. There's still strategy involved, people.

You have an all around selection of units, including infantry, tanks, helicopters, artillery, and even amphibious vehicles. What's even cooler is each unit has strengths and weaknesses, like for example, the heavy copter is made for ground only while the medium copter is made for taking on other air enemy units. When they say everything is destructible in the reviews, they mean it. You can even take down bridges to block the enemy from coming over.

Pros: Good gameplay, great graphics, cool explosions, and satisfyable campaign

cons: requirements are fairly steep, but reasonable. However, you can't control jets! (aww, that's okay, it's still awesome). Most cinematics aren't cinematics, rather it's just shifting pictures talking to each other. However when they do have true cinematics they look great.

All in all, it seemed great and almost realistic at times, a


RTS game for people that don't always like RTS games [Posted on 2008-01-12]
World in Conflict is the ultimate game for people that don't call themselves "real-time strategy" (RTS) fans, but would like to dip their toe in and experience the game. Unlike most RTS games, you aren't tasked with building a base or gathering resources--instead, you given "command points" from the outset, and your sole focus in the game is to out-think and out-maneuver your Russian foes in glorious combat.

The game also comes with a surprisingly poignant story, as well as some very slick multiplayer options. Aside from camera issues and over-reliance on tanks in the single-player, (though they do have campaigns that specifically make you use all four of the different types of units) this is a great RTS game to dive head first into.


Fleeting Fun [Posted on 2008-02-15]
The game is phenomenal with its ambience, details, action, and creativity. The only problem is that the single-player campaign is too short. Indeed, I thought the end of the game was only the midpoint, and was disappointed to see the credits roll.

The one major difference between this and other real-time strategy games is that you do not gather resources. Rather, you get "reinforcement points" with which you can essentially purchase replacement units of your choice (though selection is dependent upon the mission) when you lose units. The counter doesn't tick up unless one of your units gets destroyed, so massive, unstoppable forces are hard to come by.

Another huge part of the game is taking and controlling "strongpoints" which become fortified if you hold them long enough. Since you never actually build anything in the game, these fortifications are created automatically while your tanks hold their ground. Once one figures out how to do this effectively, the game becomes fairly straightforward, though there are always new and different challenges.

In many regards, the game is more like I imagine a combat commander's role to be: set up a good plan, then let the units carry it out. More or less, you do not have to micromanage how your tanks move; you simply position them to the best possible advantage and usually have to focus your attention elsewhere. The AI tends to be pretty good at picking out targets, although you have to be Johnny-on-the-spot with any special commands such as special attacks, smoke screens, or calling in artillery strikes. Indeed, about half of the game is spent organizing artillery and air strikes to support the tanks you are really trying to command.

One interesting feature of the game is the complete 3d environment allowed by the camera. Unlike other RTS games that might allow you to pivot the camera angle or zoom in, the camera is free-floating, much like a first-person game, and you can put the camera right down by your infantrymen (and hear them chatting) if you want to, but there is no particular advantage but for aesthetic appeal or taking nice screenshots. I felt one limitation was not being able to zoom out quite far enough to see the big picture when needed.

In short, this game is everything that the slightly disappointing Command & Conquer: Generals should have been. The game play is attention-demanding; there's hardly a chance to sip your computer-side beverage with all the frantic two-handed action. But the gameplay is rewarding with its obstacles and triumphs.


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World in Conflict: Prima Official Game Guide (Prima Official Game Guides)

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